The Start cut seen plays again and you can still move, not sure if this is a glitch but its pretty funny. then I guess you can go back to the bed, but I don't hate My self that much.
I was pretty pressed for time, so instead of a scene transition, I slowly turn off all the lights and particle effects. You can still perform all actions as if the lights were on.
Thanks. I mistook the Jam's duration to be 14 days, so I was surprised when on day 11 people were saying there's 8 hours left... This map / story is what I put together in that 8 hour rush.
Thanks. I had the mechanics coded before this 8 hour mark as well as sound samples from past projects and the art drawn from days ago, so it wasnt too difficult.
Thanks for playing the game. I hope it was enjoyable.
For the flamethrowers part, you can actually stand on the flame throwers themselves. So a combination of a diagonal jump to the right, and a diagonal dash upwards to the left will take you up one flamethrower. If your reaction is fast enough, you could also stand on the platform, and perform a jump + dash to get on top of the highest flamethrower.
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Great jump and run had a lot of fun
What happens if I finish the game backwards when I already finished the game? (pass throughout everything but is everything black)
The Start cut seen plays again and you can still move, not sure if this is a glitch but its pretty funny. then I guess you can go back to the bed, but I don't hate My self that much.
I could complete half level on dark mode, I stopped on that jumboards with spikes on ceiling
I was watching a walk through when it was bright so I could see what it looked like, kinda cheaty but it made it a lot easyer
I was pretty pressed for time, so instead of a scene transition, I slowly turn off all the lights and particle effects. You can still perform all actions as if the lights were on.
cool btw why penguin?
I've been using penguins as pfp for a while, so it was a personal choice. Plus, they're cute.
Awesome music and sound design! Really lovely!
It's got quite a learning curve at first (at least for me), but it was really fun. Thank you 👍
Glad you enjoyed the game. The music is actually from a public domain song called Waves.
Great game dev i hope it was longer
Thanks. I mistook the Jam's duration to be 14 days, so I was surprised when on day 11 people were saying there's 8 hours left... This map / story is what I put together in that 8 hour rush.
Oh for 8 hours it was amazing so well done
Thanks. I had the mechanics coded before this 8 hour mark as well as sound samples from past projects and the art drawn from days ago, so it wasnt too difficult.
Nice game! I really like the movement of the character and the particle trail!
I couldn't get through the part where the are 3 flamethrowers on top of each other with space between. I just couldn't see the path i'm supposed to go
Thanks for playing the game. I hope it was enjoyable.
For the flamethrowers part, you can actually stand on the flame throwers themselves. So a combination of a diagonal jump to the right, and a diagonal dash upwards to the left will take you up one flamethrower. If your reaction is fast enough, you could also stand on the platform, and perform a jump + dash to get on top of the highest flamethrower.
Ha, the diagonal dash makes things a lot easier. First time finished it with only horizontal dashes. Had to be creative in some places...